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Dungeon Defenders: First Wave brings Unreal Engine to Android this month

Posted in December 16th, 2010
Published in Android

Dungeon Defenders: First Wave brings Unreal Engine to Android this month

Along with Rage HD, Infinity Blade has been a single of a titles to really indurate iOS’ position as a personality in mobile gaming right right away, though that’s not to contend Android isn’t in prohibited pursuit: on top of this Zeus we have upon a setting, Gingerbread improves gaming await upon a API turn — and right away we’re saying the initial Unreal Engine 3-based pretension make the jump. Dungeon Defenders: First Wave, that only launched upon iOS, is entrance to Android 2.1 and on top of upon December 23rd bringing with it an online, multiplayer building defense gaming knowledge. Of march, one complaint these guys have now is which Android hardware is all over a map, so they essentially need to tell the long list of smallest mandate — just similar to PC titles — and in this box you need 512MB of RAM, an 800MHz or better SOC with await for OpenGL ES 2.0, as well as during slightest 400MB of free storage. Apart from a myTouch 4G (which has a little occasional “fortitude issues”), many new midst- to high-end handsets seem to be ready to hurl, together with “all Tegra 2 formed devices” similar to the Optimus 2X that was only voiced. Follow the break for a little video action as well as a full press release.

Show full PR textDungeon Defenders: First Wave ushers Unreal Engine Tech onto Android Shores

Tower Defense Action RPG brings Unreal Engine 3 Technology to a Android Platform upon December 23, 2010 Device Requirements & Compatibility List Below

Gainesville, FL – 17 December 2010 – Trendy Entertainment will recover their highly expected pretension Dungeon Defenders: First Wave for Android systems upon December 23, 2010, only one week after its recover upon the iOS App Store. This title will be the initial to move a Unreal Engine record, that powers a best-selling Infinity Blade, to a Android platform.

Gamers can purchase this building defense online action-RPG upon the Android Marketplace for $2.99. It includes an epic on as well as off-line debate, challenge missions, leaderboards, and robust 4 player co-op play around GameSpy.

The diversion is available in multiple languages – English, French, German, Italian as well as Spanish. It carries an ESRB rating of “Everyone: 10+” as well as the PEGI Rating of 12+. It runs most appropriate on Nvidia Tegra, but device mandate are as follows:

Basic Requirements:
512 MB IMPEL
GPU able of OpenGL ES 2.0
Android 2.1 Eclair
800 Mhz CPU or larger recommended
SD card with at least 400 MB gratis storage

Specifically Tested Compatibility List
All Tegra 2 Based Devices: Fully Compatible (DD:FW runs best upon these devices)
Nexus S: Fully Compatible
Samsung Galaxy Tab: Fully Compatible
Samsung Galaxy formed Cell Phones: Fully Compatible upon all with 100 MB RAM gratis
Droid 2: Fully Compatible
Droid X: Fully Compatible
HTC Evo 4G: Fully Compatible
HTC Incredible: Fully Compatible
myTouch 4G: Mostly compatible, have a little occasional stability emanate
T-Mobile G2: Fully concordant
Dell Streak: Fully compatible
HTC Desire: Fully concordant
Nexus One: Fully concordant

“The diversion runs by distant best upon Tegra 2 out of any mobile device we’ve put the pretension onto. It’s scarcely the moveable PERSONAL COMPUTER turn of graphics capacity. So whilst the diversion doesn’t require Tegra 2, we do cite to play it that approach here, which provides an HD resolution, the top extravagant textures, and a set of levels which simply could not be rendered on a lower-spec inclination.” – Jeremy Stieglitz, Development Director

Via Engadget

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